Connecting Stories Between New and Traditional Forms of Writing
Strangely enough, I’ve just been going over some of the design assets I’ve thus-far contributed to Inanimate Alice Episode 6 [and about to construct more], and this pops up on my “interesting” radar:...
View ArticleAnnouncing “Rumors of My Death” With if:book Australia
After an amazing development meeting earlier today with Simon Groth, head honcho of the Oz branch of if:book, I thought I’d take the opportunity to fill you in on some discrete details regarding our...
View ArticleThis Week at MBD: Digital Fictions, Peer-Reviewing, Publications + Reviews
Alright, so this week – although only being officially half-over – has contained some absolute gems in the rampant-excitement-department: let’s quickly cycle through em, shall we? #PRISOM has been...
View ArticleMBD Mid-Week Update: Happenings + Shenanigans
So here we are again having made it past hump-day, and I’m in the mood for another MBD update – just don’t get rampantly addicted to these, as they depend entirely on whether I’m trapped in a...
View ArticleA Frissonic Monday MBD Update: Who’dathunkit?
So now that you’re getting used to a MBD update mid-week….SURPRISE! Let’s mix-it-up-a-tad and slot one into the Monday mix [this could be the last for a while, as that workaholic mode is gonna be...
View ArticleCrowdsourcing Learn to Fly + MBD News
Mammothly buzzing here off the back of a redonkuously successful Pluto demo test [in anticipation of our impending “I can’t even” news]. Also feeling ubergleeful about next week: #Carnivast is...
View ArticleMez Breeze + Andy Campbell: Winners of the Tumblr International Prize and...
It has certainly been a massive good news week all round here at the MBD studios. We started off the week by having #PRISOM showcased at the Not Games Fest in Cologne, progressed to having #Carnivast...
View ArticleCodework + Code Poetry: What The…?
It’s not often I get to post here about codework [I nearly typed “codwork” instead then, heh]. Way back in the 1990’s when this thing called the “World Wide Web” was kicking off [you *may* just have...
View ArticleProvocare: Murderous Feminism in Liminal Fiction – The Writing Platform
“Queensland Digital Writing on the international stage: QUT and The Writing Platform” is an Arts Queensland-funded programme which supports collaborations between writers and interactive designers to...
View Article#PRISOM Now On Show at TRANSITIO_MX 06
The wonderful Skot Deeming has curate-included #PRISOM, our anti-surveillance game made with Dreaming Methods and Chris Joseph, as part of this fantastic festival. #PRISOM is exhibited alongside such...
View Article“\oriGaM[e,]i[,+ U]/” Published in Cordite: UMAMI Issue
Swoony: that’s the feel-good-term I’ll use for being notified that one of my fav codeworks [or code poems, if you will] has just been published as part of a Special Issue cooked up by Cordite Poetry...
View ArticleFreeplay + ACMI’s 2015 Parallels Indie Game Showcase
So I can finally now officially let another embargo-cat-out-of-the-squirming-news-bag: Pluto is part of this fabbo Freeplay Independent Games Festival Showcase! Andy Campbell and I will be presenting...
View ArticleNew Media Art in Humanities Research
Today the Rose Goldsen Archive of New Media Art at Cornell, which Murray still curates, is one of the world’s most significant collections of new media art—artwork produced on portable or web-based...
View ArticleA New Digital Story Exploring Female Agency and Violence Against Women
A new digital story exploring female agency and violence against women…‘Provocare’ is a multimedia verse thriller created by Meg Vann, writer; Mez Breeze, interaction designer; and Donna Hancox,...
View ArticleArt Monthly’s Dec/Jan Feature: “Glitch Poetics”
In our hypermediated world, how have artists such as Caroline Bergvall, Mez Breeze, Erica Scourti and Ryan Trecartin utilised glitches to reveal language itself to be an embodied medium? Source: Art...
View ArticleCountdown Begins to “Inanimate Alice: The Last Gas Station” Beta
It’s been a long time coming, and now the beta release of Episode 6 of the born-digital series Inanimate Alice is so close we can almost taste it. Ian Harper, the Series Producer [with whom I’m...
View ArticleThe Shortlist – 2015 New Media Writing Prize
The 2015 NMWP Shortlist is out now: huzzah! And one of those projects that made the shortlist is our “I Work for the Web” Netprov: double huzzah [+ a corresponding deluge of gratuitous exclamation...
View Article“Inanimate Alice: The Last Gas Station” Feedback
It’s certainly been a rollercoastery week [or dozen] here at MBD Headquarters, with “The Dead Tower” about to blast across the Electronic Literature stratosphere via the impending release of the Third...
View ArticleLaunch of The Electronic Literature Collection Volume 3
Very happy to have “The Dead Tower” included in this supercool collection. Announcing the publication of the Electronic Literature Collection Volume 3, which launched today at an event at the Stedman...
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